* photo credit to Modern Weekly, Notes On Nature.

Research Statement

Artists and other professional creative participants should conduct research as in other fields, so to enhance and advance their practices. In my personal experiences, written research is guided through cumulative stages of critical reflection and/or interpretive analysis of my practices. I intend to develop art projects for specific research question(s) that I want to investigate. Led by research questions, I dedicate to conduct a combination of praxis and thinking, where writing actively contributes to the creative work itself, functioning as an integral part of the overall research. Both culminate the research deliver as exhibited artwork and submission of creative research writing that best articulates and reflects ideas. In brief, the creative work is the research itself together with a written component informing research.

Create with Artificial Intelligence

My general practice and research interests spread in interactive media, generative art and machine vision for arts applications. And recently, I focus on utilizing artificial intelligence/machine learning to create art and have been directed by three questions: 

1. can Artificial Intelligence be creative?
2. can we design AI to collaborate with and facilitate, enhance human creativity?
3. and how could the Chinese cultural heritage be involved and evolved?

* full research statement can be found here.

(updated 02/2019)

(WIP). ZICHI: A Responsive System that Generate Chinese Guqin Music from Real-time Human Input.
Work-in-Progress Collaborative Work with Intel AI Academy.

(arXiv Preprint Paper). Machine: The New Art Connoisseur.
arXiv Preprint, Collaborative Work with Staff from Northwestern University and Intel AI Academy

(1st Author, Demo Accepted to NeurIPS 2019 Workshop). ZICHI.
The Thirty-third Annual Conference on Neural Information Processing Systems (NeurIPS) 2019, Machine Learning for Creativity and Design Workshop, Vancouver, Canada.

(Submitted, 1st Author). Integrating Live Coding and Interactive Syllabus to Engage Students in a Media Arts Course.
Submitted to The Online Journal of New Horizons in Education.

(2nd and Corresponding Author, Paper Accepted to TASIES 2019). ConfessorBot : Can Machine Learning Algorithms Identify, Understand and even Confess with Human Emotion?
The 5th Art and Science International Exhibition and Symposium, Beijing, China

(1st Author, Demo Accepted to ICCV 2019 Workshop). Walking Through Shanshui.
The International Conference On Computer Vision (ICCV) 2019, Second Workshop on Computer Vision for Fashion, Art and Design, Seoul, Korea.

(1st Author, Paper Accepted to ICCV 2019 Workshop). Walking Through Shanshui: Generating Chinese Shanshui Paintings via Real-time Tracking of Human Position.
The International Conference On Computer Vision (ICCV) 2019, Second Workshop on Computer Vision for Fashion, Art and Design, Seoul, Korea.

(1st Author, Paper Accepted to ICDAR 2019). An Interactive and Generative Approach for Chinese Shanshui Painting Document.
The 15th International Conference on Document Analysis and Recognition (ICDAR) 2019, Sydney, Australia.

(1st Author, Demo Accepted Demo to NeurIPS 2018 Workshop). ShanshuiDaDA.
The Thirty-second Annual Conference on Neural Information Processing Systems (NeurIPS) 2018, Machine Learning for Creativity and Design Workshop, Montreal, Canada.

(1st Author, Paper Accepted to NeurIPS 2018 Workshop). ShanshuiDaDA: An Interactive, Generative System towards Chinese Shanshui Painting.
The Thirty-second Annual Conference on Neural Information Processing Systems (NeurIPS) 2018, Machine Learning for Creativity and Design Workshop, Montreal, Canada.

* all publication downloadable at ResearchGate or viewable though the (not up-to-date) Google Scholar.

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